My Work

 

My work is the culmination of a lifelong curiosity and desire to create. I have worked in many different areas, from children's book illustration to video games. I was an animator, concept artist, and environment designer on the award-winning student game One Hand Clapping, have been animating and making short films for nearly two decades, and use my experience and passion in a variety of artistic areas to enrich my work on any project. I am all about stories, the way different media intersect, and coming at things from fresh, unconventional angles. From top to bottom, you can find my animation reel, a summary gallery of illustrations, and a portfolio of different projects I've worked on that you can explore. Click on any image to view it up close.

 
 

“Sensual Brain III: Central Nervous System”; digital illustration

Digital background for “Fruits of Deviation”

Costume design for a character named Ingris

Concept art/styleframe for “COALESCE”/”Your Own Little World”; to learn more about this project, click HERE.

“Inner Turmoil / Painguishing”; mixed-media sequential illustration

“Timeless Place”; sequential concept art for “Your Own Little World”

Fanart of Anthy Himemiya from Revolutionary Girl Utena

“Martini Lady”; painterly minimalist digital illustration

“Void Floaters”; mixed-media creature concept art

Digital background/layout for a 4-person collaborative film made for a USC class

“Fire Ghosts”; musical storyboards

“Climbing Rocks in Colorado I: From Whence We Came”; mixed-media illustration

"Occupied Abyssally"; mixed-media illustration

Key art concept/test for One Hand Clapping

“Torrential Waterspout”; mixed-media illustration

“Endoplasmic Reticulum”, “Skulli”, “The Manager”; Loose digital sketches

Game environment mock-ups with narrative annotations; made for the acclaimed student demo of One Hand Clapping; to learn more about my work on this game, click HERE.

Mixed media observational portrait; paper sketch, digital coloring. To see more work like this, click HERE.

Environment concept art for “The Tether”

“Flormingo I: Hybrids”; mixed-media illustration

"Hyperglandular Fluid Leakage"; mixed media illustration

“Sensual Brain II: The Body as an Amorphous Projection”; digital illustration

“Benali”; digital portrait

“Childparent”; digital character illustration

UI/UX for “Hacker”, an earlier iteration of Domain, a location-based mobile game created by a team of students. To learn more, click HERE.

“The Maternal Pond”; mixed-media surreal nature illustration

“Ego Birth”; sequential concept art for the One Hand Clapping demo

Storyboard styleframe panel from “Fire Ghosts”; to see more storyboarding work, click HERE.

“Unbalanced Umbilical Exchange”; digital illustration

Storyboards/color design for a commissioned project

Concept art/styleframe for “Your Own Little World”

“Rose Child”

“Demonhood”

Dr. Kankkur Espik and their 11 lab-grown alien children.

Still from an unused “COALESCE” shot

Costume design for a character named Boukhalfa


My Projects

Here, you can browse my work from various illustration, animation, and video game projects, including concept art, animations, storyboards, ideation/creative process/brainstorms,and illustration series. Click on each one to view a gallery with my work and more information about the process of creating it and working on it.